🃏
$4
Mad Joker
Common mult
"+10 Mult if played hand contains a Two Pair"
# Decision Matrix
✅ Best Use Case
Synergy Piece: Strongest when paired with re-trigger effects.
🛑 When to Skip
Falls off hard in late game (Ante 8+).
⚠️ Common Mistake
"Over-reliance. Keeping this card past Ante 6 often leads to a loss because it lacks multiplicative scaling (X-Mult)."
Mad Joker rewards Two Pair hands with +10 Mult, supporting balanced pair strategies. Solid early scaling; keep if Two Pairs are your secondary hand. Sell before Ante 3.
Stats & Economy
Economy Stats High Value
Provides +10 Mult for $4. Efficiency: 2.50 Mult/$1.
Tags
#two_pair#mult
Calculate Score with Mad Joker
See the exact numbers.
Common Strategy Questions
Is Mad Joker worth buying in late game (Ante 8)?
Generally, no. Flat Mult jokers like Mad Joker fall off in effectiveness. You should replace it with xMult jokers (like Cavendish or Vampire) to beat high stakes.
What is the best deck for Mad Joker?
This Joker is flexible and fits into most deck archetypes.
How to unlock Mad Joker?
It is available from the start.